DICE’s Head of Design, Fawzi Mesmar, is leaving the company after the launch of Battlefield 2042
As I mentioned VGC ، His departure was announced via an email sent to DICE staff, and “revealed that he had been planning to leave for a while after sending the studio’s last shooting game”. Neil has been Head of Design at DICE since 2019, a role he took up after being director of studio, production and game design for Kennedy Crash developer, King.
“It has been an absolute pleasure to serve on the best design teams in the galaxy,” Neil wrote in his email to the team. “The amazing design work you do continues to inspire me every day. Thanks for giving me some confidence, I hope I don’t disappoint.
“I received an offer that I could not refuse for another company that was kind enough to wait for me to be dispatched. [Battlefield 2042]. You spent a very important time here with the team while we achieved this historic milestone.
While it was the Oscars [Gabrielson, studio GM] “I’ve been discussing my succession plans for some time – and they will be announced in due course – we have chosen to defer this call until after the launch in order to keep the focus – right – on the game that we have put in an enormous amount of effort.”
Mesmer’s last official day will be November 26, and his next anonymous headquarters will be in Stockholm, Sweden.
Battlefield 2042 was released on November 19, 2021, and launching it was a bit tricky. Despite this, DICE has pledged to release patches to address various technical issues and game balance issues that many players are facing.
In our Battlefield 2042 review, we said that “what sets it apart is the powerful portal mode, which allows you to relive the glories of the previous series and tweak it to your liking. Interesting, high stakes.”
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