Today, we learned that a new studio had been established by the company and that it will join its list of studios. This team will be led by Kevin Stephens, who previously worked with the developer of Middle-Earth: Shadow of Mordor, the Monolith Productions team.
The mission of the new Seattle-based studio will be to develop an action-adventure game and an open world, and the team will work under the direction of Samantha Ryan, who was also previously employed by Monolith.
On this occasion, Ryan stated that action and adventure games are very important in the industry and are among her favorites, and EA had already had success with Star Wars Jedi: Fallen Order so she was encouraged to introduce more of these games to her passionate audience.
She emphasized that EA does not want to rush to establish the studio, as there are many questions that must be answered first, such as how big the team will be? What is the speed of its growth? Realizing the importance and sensitivity of this stage, she is ready to give Stephens all the time he needs to get past her properly.
Samantha, unfortunately, did not disclose any information about the nature and identity of this project, but whatever it may be, it seems that it is still too early to know these details.
Years ago, we learned that EA is working on an entirely new title, a giant open-world action game that follows the same style as Assassin’s Creed, supervised by Jade Raymond and developed by EA Motive. But with the departure of Raymond, we do not know the fate of that project.
I love video games since the days of the family machine, and the best adventure games like Tomb Raider and Assassins Creed, I have no prejudice about any home device for me the best is the one that offers the most distinctive games.
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