The UAE celebrates the International Year of the Creative Economy for Development 2021, through a set of programs and events aimed at supporting the federal government’s approach to the creative economy, to promote sustainable economic growth, support innovation and investment in creative projects, provide new opportunities for growth, and empower creative talents in the country. .
On this occasion, the Ministry of Culture and Youth announced its agenda and initiatives for the International Year of the Creative Economy for Sustainable Development, which includes many projects and initiatives, most notably hosting the World Conference on Creative Economy at Expo 2020 Dubai and launching a strategy for cultural and creative industries as well as developing legislation related to independent workers in the creative industries sector. Studying and developing the intellectual property system, classifying the professions and jobs operating in the creative and media industries, in addition to launching a unified definition of the cultural and creative industries and measuring the indicators of the cultural and creative industries sector.
Her Excellency Noura bint Muhammad Al Kaabi, Minister of Culture and Youth, affirmed that the creative economy is an important tributary of global and local economic growth, and that culture is an essential axis in this economy, and creative youth are the energies that lead us towards leadership in this field … indicating that the UAE has an infrastructure. Competitiveness encouraging investment in innovation and creativity. Indeed, it started early to support creative cultural industries, which are among the most creative solutions to diversify the economy.
Her Excellency added: The creative economy faces great challenges posed by the Covid-19 pandemic, which requires us to create new opportunities to promote creative entrepreneurship, make culture a means to support social cohesion, integration and tolerance, and ensure a comprehensive recovery in the next phase. Creators, who enabled us to achieve tangible achievements, and now we are preparing to announce its third phase.
On her part, Marisa Henderson, Head of the Creative Economy Program at UNCTAD, said: With the continuation of the Kurna (Covid-19 /) pandemic, the risks of endangering integration and development to the creative economy have surfaced at a high rate, as revenue losses for the sector could become permanent, especially for the youth group, Here, we must align society, local governments and international initiatives on a large scale to support and invest in the creative economy in 2021.
She added: The importance of the creative economy as part of the solution to global recovery and recovery lies in a new dimension, as impact investing can play a decisive role at this stage, and while investment in the creative economy is emerging, there are increasing examples of investors interested in launching investment tools that connect Sustainable and impactful investment in the creative economy.
The creative economy, according to the United Nations Educational, Scientific and Cultural Organization / UNESCO /, contributes 3% of the global GDP, generates $ 2,250 billion annually, and employs 30 million people in the world.
It is worth noting that the United Nations Conference on Trade and Development “UNCTAD”, which is responsible for implementing the International Year of Creative Economy for Sustainable Development, works in consultation with the United Nations Educational, Cultural and Scientific Organization / UNESCO / and other organizations that cooperate closely with 81 countries around the world, most notably the countries. The United Arab Emirates, Oman, Indonesia, Australia, China, the Philippines and India, to implement major events throughout the year.
The United Nations declared 2021 the International Year of the Creative Economy for Sustainable Development, with the aim of promoting sustainable and inclusive growth, highlighting the role of culture in the global creative economy and sustainable development in 2021.
The creative economy covers the knowledge-based economic activities that underpin the “creative cultural industries”, including advertising, architecture, arts and crafts, design, fashion, film, video, photography, music, performing arts, publishing, research and development, software, and games. Computer, electronic publishing, television and radio activities
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